After a few months of hectic life moments Adam is back up and running doing coding and other administrative tasks. One of those tasks has been in the area of […]

I will keep this brief. During the last year a lot of code has happened, but a lot more could have happened. Multiplayer was added, but the engine is sadly […]

Well, the new year is almost upon us, and 2015 (0x7DF) is a good year to get very active and involved in Trillek. With that said Adam is planning on […]

If you are reading this, the vision document has been released! You can find it here: There isn’t much else to say, about this. But please give us feedback […]

Back in August 2013, I started this project, I started this project to make something awesome. Something that was going to live up to the original premise, and well, it […]

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