Status update 6, thanks to Adam. Follow the link to read the full post.
Well I guess it’s my turn to post one!
We had a nice meeting this past Saturday about a few design issues. These were mainly resolved or at the least narrowed.
We have a choice between 2 engines for Trillek. The first being using the custom made Sigma framework, and the second being Torque. The later will depend on the review of it for cross-platform use and features that align with what we need. If that review falls short we will use the Sigma framework.
Next we have decided on the LGPL v3 license for Trillek’s core engine. At the same time art assets will be covered under a different license, most likely each asset contributor will pick the best for their needs.