For the first part of our rather.. uniquely named operation, “Operation: Getting Shit Done” we are starting off with organizing the Programming team! The best way to tackle this is through a rather in-depth form, I’m going to get this over with quickly since I’m quite tired but before you go to the form please read this FAQ!
https://docs.google.com/forms/d/1dtIUeoQZil_5FukJ2YETWb2LeBG18YYVyrq0FzSvKt8/viewform?usp=send_form (The Form!)
(Oh, and for all you amazing artists out there your form is coming soon!)
Why does this sound like a job application?
Good question! We’ve established this is a potential issue, this truth is though we can’t say no to any of these applications really. Anyone can still contribute, the purpose of this form is to get a better estimate of Milestone dates as well as scope of the game. Also building a solid team is an important tool for the survival of any project.
Do the programming language choices matter?
Why do I have to put in some type of contact detail?
Good question, and I know that people may be resistant to this. However, we really need this in order to keep in contact with you since IRC isn’t the most reliable from our own experiences.
Are there any applications that won’t be used?
This is a hard one, if you’re a programmer you’re in. However, applications such as “Game Designer”, “Writer” or “Producer” aren’t going to be considered a priority. You’re still free to contribute in our irc and forums however at the moment we’re still way too early in development to use these resources.
Awesome! That should be all of them! If you have any more put them in the Subreddit comments, (Note: We do not get notified on blog post comments and as such it’s very unlikely we will read them) or pop onto the IRC channel on the freenode server at #project-trillek. Also, if you have friends who are looking for a programming challenge or just want a nice project to help out on send them our way!
So, what’s next in this operation?
First off, the Artist form is next in the pipeline. Secondly, we’ll be looking at various solutions to quickly get development updates out and to you. Afterwards, we will take a look at the forums and devise solutions to get them kicking! And.. somewhere.. somehow there will be a long-awaited release.
Speaking of development…
Huge amounts of engine work is currently in progress with Adam working really hard to get the new engine up to the Milestone 2.5 standard. Check out our official repos at https://github.com/trillek-team for more details on progress!
Seeya next time!
Shane Dalton – Project Lead