If you are reading this, the vision document has been released! You can find it here: There isn’t much else to say, about this. But please give us feedback […]

Back in August 2013, I started this project, I started this project to make something awesome. Something that was going to live up to the original premise, and well, it […]

First off, your choices were all very interesting to me. I didn’t expect it to go this way, although if you’ve ever talked to me about game engines this will […]

First, an apology. I’ve been away for quite some time on my own game development project, Trillek has been an interesting experience.. and well as no doubt happened to many […]

Hey guys! Just a quick status update on how things are going! Operation:Getting s#%# done This operation is going well, the response from the programmer’s side seems to be getting […]

For the first part of our rather.. uniquely named operation, “Operation: Getting Shit Done” we are starting off with organizing the Programming team! The best way to tackle this is […]

Excuse the previous post, this is actually serious and is a design thing. So, I decided that Trillek should have a major resounding theme thematic wise. But, BEFORE I say […]