Status Update 9

The mysterious status update returns! So, during the meeting we decided on a plan to turn an engine into a well… game. We’ve decided to go onto the Game Tools […]

Status update 8

It’s time for another seemingly randomly timed status update. There is a pattern, it’s just so complex nobody else can see it yet. The biggest announcement is that we’re planning […]

It should have been posted here first really, better late than never. This is the SU7 from a couple of weeks ago, hopefully SU8 will follow very soon and will […]

The meeting went excellently, apart from the hangout not being automatically started by Google+, we got there eventually though. The whole meeting was streamed and saved to YouTube, so feel […]

Well, after reviewing all of the times, it looks like the original suggestion of 12:00am UTC, Sunday the 24th (conversion), A.K.A midnight on Saturday, is still the best. I know […]

I’ve created a super official Google+ community, please feel free to join it, it’s open to everyone. This weekends meeting will be scheduled through there because of it’s hangout integration. […]

We’re currently trying to figure out when to hold this weekend’s meeting (and probably future meetings too). We’ve decided to run it through Google+ Hangouts because it allows for video […]

Unless otherwise amended, the engine choice is a custom engine using the Sigma framework as a backend. By using a custom engine we can tailor make game specific systems that […]

Status update 6, thanks to Adam. Follow the link to read the full post. Well I guess it’s my turn to post one! We had a nice meeting this past […]

Read it in full on the Google group. The biggest and most obvious news is that milestone 1 was released last week. You’ve probably already seen a picture or video […]